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betrayal at krondor walkthrough maps

After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Use the two remaining Vapor Masks to jump into the river and escape the mines. Return to the Temple of Dala to the west and give them the Sack of Grain. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Go south and then cross the bridge. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. Return to Romney and report your success to the Duke. He will release the barrier surrounding Pug. Go to Loriel to the west and speak with Keifen Alescook. The exit to the mines is in the northwest corner of the mines. Go east from his house and cross the bridge. Go back east toward Silden and behind a large hill you will find three moredhel boxes. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Travel north past Romney and through Prank's Stone. Craig the Logger (Chapter 7) After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. To the northeast you will find three houses together. The Stolen Ruby (Chapter 1) In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Take one of them with you. Give him one of your Vapor Masks so that he may escape. Go south and enter the cave behind the waterfall using the Knight Piece. He will give you the ruby and in return you will sharpen his sword for him. Take the maps from inside. Enter Silden and speak to the innkeeper. You need to have a virtue key to get it. Inside the ruins you find a door that unlocks with the Key of Lineages. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. If you follow the spider trail to Krondor you will discover that the Upright Man has been murdered, but you will be no closer to the Nighthawk's headquarters. If you don't have one, you can find one to the north. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Soon your party members will become sick. He will tell you that the keep burned down. Use the password 'VICTORY' to open it. Go southeast and you will eventually find Duke Martin. Return to Irmelyn in Armengar to claim a 200 gold reward. After you defeat the spellcaster return to the temple and the priestess will teach Owyn the spell of Hocho's Haven as thanks for defeating the spellcaster. Return southeast and cross the bridge guarded by goblins. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. The high priestess will be suffering from a lack of sleep and none of the priests will be able to heal you are bless your equipment because some spellcaster nearby is doing dream sendings. Use the key THORN to open one of the boxes and take the note that is inside. To the west you will find 3 Vapor Masks. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Return to the town and speak to Peter the Grey in the Inn. He will tell you that he used to be young but something sapped his energy in the woods to the east. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. You will begin the final chapter in the caverns below Sethanon. Return southeast and cross the bridge guarded by goblins. You can find Isaac behind a big hill north of Hawk's Hollow. In a corridor to the northwest you will find Obkhar. Go southeast and you will eventually find Duke Martin. Use this key to open most of the locked doors under Sethanon. The Temple of Dala (Chapter 3) Follow the main road northwest until you reach the river. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. To the west you will find 3 Vapor Masks. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Go due north and attack the goblins surrounding the house. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Go through the door in the north wall and keep following the passage. Return to Dhatsavan's column in the ruins with the Cup. Take the Mist Devil back to Silden. The exit to the mines is in the northwest corner of the mines. He will also tell you that the man who ordered it was Mitchel Waylander. He will ask you to check out a rumor about some moredhel illusionists in the area. Confront him with the message you found in the chest and he will admit his dislike of Navon. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Continue east to the town of Lyton. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Return to Irmelyn in Armengar to claim a 200 gold reward. In a corridor to the northwest you will find Obkhar. Return to Irmelyn in Armengar to claim a 200 gold reward. You will see a burial cloth and a shovel. Return to Romney and report your success to the Duke. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. [LETTERS] An old selection THE HELP WEB VISITS: since November 17, 1998 [UPDATES] Latest: August 3, 1999 [CREDITS/HISTORY] Return to Irmelyn in Armengar to claim a 200 gold reward. The exit to the mines is in the northwest corner of the mines. One of the houses has a map of the area. Take into account that each skill point (the whole numbers shown in the characters' sheets) is comprised of 256 experience points each, and that reading a book again gains only 100 minus the current skill level experience points when, and only when, you are lucky with the percentage roll corresponding to that book. He will ask you to retrieve one of his IronJaw traps from the area. Follow the river north through Sloop to Romney. He will ask you to check out a rumor about some moredhel illusionists in the area. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Take the picklocks from one of the bodies. Inside the ruins you find a door that unlocks with the Key of Lineages. You will find the moredhel near a house south of Decamp on the Teeth. Craig the Logger (Chapter 7) Go east to a farmstead and look in the house. You will find a password in a chest at the end. He will tell you that he used to be young but something sapped his energy in the woods to the east. This staff will allow Owyn to cast magic again. Give him one of your Vapor Masks so that he may escape. You can buy some in the shop in Northwarden if you have none. Your way will be blocked by one of Steelsoul's men, however. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. You will find Navon Du Sandau near the center of the town. In the southeast corner of the area you will find two IronJaw traps in a chest. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. Speak to the Duke of Romney at the beginning of the third chapter. (Your defense will go up by more if you emphasize it.) Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. FIRE The chill of its death, You may soon mourn. Speak to the Duke of Romney at the beginning of the third chapter. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. Continue through Lyton to Silden. Continue south and enter the town of LaMut. Give him one of your Vapor Masks so that he may escape. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. First, go to the overhead map and hold down ALT, RIGHT SHIFT and the ~ button for a few moments . Go due north and attack the goblins surrounding the house. Follow the main road northwest until you reach the river. The note mentions someone from Cavall Keep. Return to Duke Martin south of Northwarden and show him the plans. Go back west and then south from Highcastle. Enter Romney and go the Black Sheep Tavern. Search the lower level thoroughly to find and kill all six spellweavers. He will ask you to check out a rumor about some moredhel illusionists in the area. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Return to the bridge and give the soldiers the password. Cast Strength Drain on the Wind Elementals to defeat them. Venutrier of Lan will capture you and throw you into the mines. Travel north toward Sarth and speak to Brother Marc just outside. Go due north and attack the goblins surrounding the house. He will offer to teach Owyn Spellcasting and will tell you that his dreams have been interrupted because some spellcaster is doing a dream sending. Eventually you will see a pass to the east. Drop all your rations and sleep for a night. He will also give you the book 'Chapel's Rmur n Whepuns'. Go north and inside the house you will find a Crystal Staff. Go back west and then south from Highcastle. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. He will tell you how to get to Elvandar and will give you the Key of Lineages. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Visit Craig the logger in the south end of Dimwood. Squire Phillip will appear and give you the Waani device. The priestess will ask you to find some grain for them. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. The note mentions someone from Cavall Keep. Take one of them with you. You will be confronted by a thief named Limm but will be allowed to pass. . Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. The note mentions someone from Cavall Keep. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. The Diviner's Halls is a cave northeast from the town. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. You will find the moredhel near a house south of Decamp on the Teeth. To the south is the Temple of Sung. Go southeast and you will eventually find Duke Martin. In the southeast corner of the area you will find two IronJaw traps in a chest. You will be ambushed several times by Nighthawks along the way. Put some spoiled rations in the chest by the field. He will tell you to ask someone named Isaac about the ruby. This staff will allow Owyn to cast magic again. Owyn will join your party before you leave. He will ask you to poison rations in some moredhel boxes nearby. He will tell you where the rift machine is located and how to destroy it. Take all of them because you will need them to get out. Return southeast and cross the bridge guarded by goblins. Their defense will go up by 25. Continue east to the town of Lyton. Return to Duke Martin south of Northwarden and show him the plans. Take all of them because you will need them to get out. He will reward you with a Ring of the Golden Way. He will tell you that a minstrel is sleeping in the barn nearby. Owyn will join your party before you leave. Visit the Temple of Dala between Tyr-Sog and Eldpoint. One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. Arlie Steelsoul (Chapter 3) He will ask you to retrieve one of his IronJaw traps from the area. He will reward you with 300 gold and a virtue key. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. On the far west side of the mine you will find the Brak Nurr. Continue east past Highcastle. Return to Duke Martin and he will express concerns about what the enemy is planning. Visit Craig the logger in the south end of Dimwood. Poison the rations inside with some Coltari poison. Go south to Silden and speak to Joftaz in the Inn. In the next room you will find the Oracle of Aal. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Sadly Patrus will die in the destruction of the Rift Machine. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Use this key to open most of the locked doors under Sethanon. Return to the Temple of Dala to the west and give them the Sack of Grain. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. When you leave the mine you will be in the dwarf town of Caldara. Inside one of the chests you will find the Interdictor Key. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Their defense will go up by 25. Return to Duke Martin south of Northwarden and show him the plans. You can fight them or you can find out the password. The Temple of Dala (Chapter 3) The Ghost of Jarel Lycrow (Chapter 2) You will begin the final chapter in the caverns below Sethanon. The priestess will ask you to find some grain for them. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Continue north and cross the next bridge to the west. Chapter 8 - Of Lands Afar Leave the palace through the sewers and leave through the exit in the south. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Continue through the ruins to reach Elvandar. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. He will also give you the book 'Chapel's Rmur n Whepuns'. Defeat them and take the Eliaem's Heart from the body of the spellcaster. Betrayal at Krondor Fallout Gothic Icewind Dale Might and Magic VII Neverwinter Nights Risen Witcher Partial Guides Super Nintendo Final Fantasy II New Horizons Secret of Mana Soul Blazer Super Mario RPG PC Ultima VII: The Black Gate Ultima VII: Serpent Isle Ultima VIII: Pagan Ultima IX: Ascension Updates Friday, May 7, 2021 Hello, everyone. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Go north and inside the house you will find a Crystal Staff. You will find stairs leading down to the lower level in a room on the west side of the level. Go east from his house and cross the bridge. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. The legends tell of a boy named Pug who would become Master Magician. The exit to the mines is in the northwest corner of the mines. He will tell you that he used to be young but something sapped his energy in the woods to the east. Return to Dhatsavan's column in the ruins with the Cup. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Past the temple you will see a path to the west that leads to a Waterfall. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. To the northeast you will find three houses together. Betrayal at Krondor Part 29 - Chapter II 578 views Dec 10, 2019 Nooo, the band is splitting up! Use the two remaining Vapor Masks to jump into the river and escape the mines. Go through the door in the north wall and keep following the passage. Go east from his house and cross the bridge. In a barn you will be attacked by a group of moredhel warriors. If you don't have one, you can find one to the north. Gorath dispatches the assassin and the adventure begins. Return in a day and Steelsoul's man will allow to pass. Drop all your rations and sleep for a night. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Return to Romney and report your success to the Duke. Speak to the Duke of Romney at the beginning of the third chapter. Sadly Patrus will die in the destruction of the Rift Machine. The Ghost of Jarel Lycrow (Chapter 2) Chapter 5 - When Rivers Run Blood Return to the town and speak to Peter the Grey in the Inn. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Gorath dispatches the assassin and the adventure begins. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Return to Craig and give him the trap. Continue east past Highcastle. The exit to the mines is in the northwest corner of the mines. You can find Isaac behind a big hill north of Hawk's Hollow. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Chapter 6 - Betrayal Enter it from the south by the mountains to avoid the pirates. You will find stairs leading down to the lower level in a room on the west side of the level. You will find a password in a chest at the end. Leave the sewers and Krondor. Make sure both Pug and Owyn learn the spell. This is a subquest and the walkthrough for it is below. Confront Navon and kill him. The Temple of Dala (Chapter 3) Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. If you don't have any, you can buy some in the shop in town. Gorath will translate the inscription and you will have to answer a riddle to open the box. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Return to the Temple of Dala to the west and give them the Sack of Grain. Go back west and then south from Highcastle. Defeat them and take the Eliaem's Heart from the body of the spellcaster. You will find stairs leading down to the lower level in a room on the west side of the level. He will tell you what he knows about the rift machine. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. If you don't have any, you can buy some in the shop in town. Go to Loriel to the west and speak with Keifen Alescook. All the king's men will be dead. In a corridor to the northwest you will find Obkhar. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Speak to the Duke of Romney at the beginning of the third chapter. Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. In the next room you will find the Oracle of Aal. Between the tavern and Lyton, you will find Max Feeber's farmstead. In a barn you will be attacked by a group of moredhel warriors. Return in a day and Steelsoul's man will allow to pass. This will take you into the city of Sar-Sargoth. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Eventually you will see a pass to the east. This staff will allow Owyn to cast magic again. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Pug has left a another message in one of these. The magical barrier will be gone now that the six are dead. Defeat them and take the Eliaem's Heart from the body of the spellcaster. Craig the Logger (Chapter 7) Pug has left a another message in one of these. The exit to the mines is in the northwest corner of the mines. Use the two remaining Vapor Masks to jump into the river and escape the mines. In the southeast corner of the area you will find two IronJaw traps in a chest. Return to Duke Martin and he will express concerns about what the enemy is planning. Continue north and cross the next bridge to the west. Visit Craig the logger in the south end of Dimwood. You will find Navon Du Sandau near the center of the town. McCannur Ban Dok will tell you the current situation in the forest. Speak to Kat in the bottom-right corner of the sewers and agree to help her. You must follow the spyglass trail to finish the chapter. In the southeast corner of the area you will find two IronJaw traps in a chest.

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betrayal at krondor walkthrough maps

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